Item Builder

Pick a Mob, set its level and dress it in gear to see its stats and ability damage, worked out the same way the game does.

Banshee

Melee Mage

Mage · melee · uses mana

Gear cost0 gold

Pick a slot, then an item to put it on.

32 more items are for other Mobs (Banshee is a melee Mob).

Stats

  • Hit Points560
  • Mana450
  • Attack Damage70
  • Magic Level0
  • Armor0
  • Magic Resistance0
  • Crit Chance0%
  • Crit Damage75%
  • Attack Speed0%one attack every 2.00s
  • Speed300
  • Attack Range1
  • Cooldown Reduction0%
  • Armor Pen0
  • Tenacity0%
  • Lifesteal0%
  • Spellvamp0%
  • Health Regen2/s
  • Mana Regen3.3/s

Basic attack: 56–84 damage, crits for 98–147.

Damage taken: 100% physical, 100% magic.

Abilities

Skill points 1/1

Ability 1

Life Drain

A plus-shaped AOE that steals 40–60 [40–60 + (130%–150%) ML] HP from enemies, healing you for the damage dealt. Requires line of sight.

heals caster for damage dealt

Cooldown 6sMana 25Range 2

Ability 2

Love Song

A 5x5 burst around you that paralyzes enemies for 1.5s and pulls them closer.

Cooldown 12sMana 62Range 1Not learned

Ability 3

Screaming Life

Heal 90–105 [90–105 + (200%) ML]. If an enemy Mob damages you within 1 second, the cooldown is cut in half.

Cooldown 18sMana 42Range 1Not learned

Ability 4Ultimate

Death Tunes

Pulse death and music around you 5 times, each pulse dealing 45–55 [45–55 + (60%) ML] damage. Follows you.

per pulse, 5 pulses over 4s

Cooldown 35sMana 90Range 1Unlocks at level 11

Damage is before the target's armor or magic resistance. Effects that build up during a match (item stacks, buffs, jungle camps) aren't included.