Item Builder

Pick a Mob, set its level and dress it in gear to see its stats and ability damage, worked out the same way the game does.

Behemoth

Melee Tank

Tank · melee · uses mana

Gear cost0 gold

Pick a slot, then an item to put it on.

32 more items are for other Mobs (Behemoth is a melee Mob).

Stats

  • Hit Points720
  • Mana320
  • Attack Damage70
  • Magic Level0
  • Armor10
  • Magic Resistance5
  • Crit Chance0%
  • Crit Damage75%
  • Attack Speed0%one attack every 2.00s
  • Speed293
  • Attack Range1
  • Cooldown Reduction0%
  • Armor Pen0
  • Tenacity0%
  • Lifesteal0%
  • Spellvamp0%
  • Health Regen5/s
  • Mana Regen2.7/s

Basic attack: 56–84 damage, crits for 98–147.

Damage taken: 91% physical, 95% magic.

Abilities

Skill points 1/1

Ability 1

Rock Throw

Launch a rock dealing 70–140 [(100%–200%) AD] damage. Striking an enemy grants haste for 4s.

Cooldown 6sMana 25Range 6

Ability 2

Solidify

Increase armor by 60 for 6s.

Cooldown 12sMana 52Range 1Not learned

Ability 3

Rock Smash

Smash the ground paralyzing enemies hit for 1.5s and dealing 56–70 [(80%–100%) AD] damage.

Cooldown 10sMana 32Range 1Not learned

Ability 4Ultimate

Titan Leap

Leap to a target, surrounding their escape with boulders which last 3s.

Cooldown 60sMana 70Range 4Unlocks at level 11

Damage is before the target's armor or magic resistance. Effects that build up during a match (item stacks, buffs, jungle camps) aren't included.