Ability 1
Spear Throw
Throw a spear up to 7 tiles that strikes the first enemy in its path for 70–105 [(100%–150%) AD] damage. Deals the most damage at max range. Requires line of sight.
Pick a Mob, set its level and dress it in gear to see its stats and ability damage, worked out the same way the game does.
Melee Bruiser
Bruiser · melee · uses mana
Gear cost0 gold
Pick a slot, then an item to put it on.
32 more items are for other Mobs (Black Knight is a melee Mob).
Basic attack: 56–84 damage, crits for 98–147.
Damage taken: 100% physical, 100% magic.
Ability 1
Throw a spear up to 7 tiles that strikes the first enemy in its path for 70–105 [(100%–150%) AD] damage. Deals the most damage at max range. Requires line of sight.
Ability 2
Disappear from the enemy team for 2s.
Ability 3
Restore 80–95 [80–95 + (100%) ML] health.
Ability 4Ultimate
Gain increased attack damage and movement speed for 6s.
Damage is before the target's armor or magic resistance. Effects that build up during a match (item stacks, buffs, jungle camps) aren't included.