Item Builder

Pick a Mob, set its level and dress it in gear to see its stats and ability damage, worked out the same way the game does.

Black Knight

Melee Bruiser

Bruiser · melee · uses mana

Gear cost0 gold

Pick a slot, then an item to put it on.

32 more items are for other Mobs (Black Knight is a melee Mob).

Stats

  • Hit Points620
  • Mana380
  • Attack Damage70
  • Magic Level0
  • Armor0
  • Magic Resistance0
  • Crit Chance0%
  • Crit Damage75%
  • Attack Speed0%one attack every 2.00s
  • Speed300
  • Attack Range1
  • Cooldown Reduction0%
  • Armor Pen0
  • Tenacity0%
  • Lifesteal0%
  • Spellvamp0%
  • Health Regen3/s
  • Mana Regen2.7/s

Basic attack: 56–84 damage, crits for 98–147.

Damage taken: 100% physical, 100% magic.

Abilities

Skill points 1/1

Ability 1

Spear Throw

Throw a spear up to 7 tiles that strikes the first enemy in its path for 70–105 [(100%–150%) AD] damage. Deals the most damage at max range. Requires line of sight.

Cooldown 6sMana 50Range 7

Ability 2

Vanish

Disappear from the enemy team for 2s.

Cooldown 12sMana 90Range 1Not learned

Ability 3

Heal

Restore 80–95 [80–95 + (100%) ML] health.

Cooldown 11sMana 32Range 1Not learned

Ability 4Ultimate

King's Blessing

Gain increased attack damage and movement speed for 6s.

Cooldown 24sMana 90Range 1Unlocks at level 11

Damage is before the target's armor or magic resistance. Effects that build up during a match (item stacks, buffs, jungle camps) aren't included.