Item Builder

Pick a Mob, set its level and dress it in gear to see its stats and ability damage, worked out the same way the game does.

Hero

Hybrid Bruiser

Bruiser · melee · uses mana

Gear cost0 gold

Pick a slot, then an item to put it on.

32 more items are for other Mobs (Hero is a melee Mob).

Stats

  • Hit Points620
  • Mana380
  • Attack Damage70
  • Magic Level0
  • Armor0
  • Magic Resistance0
  • Crit Chance0%
  • Crit Damage75%
  • Attack Speed0%one attack every 2.00s
  • Speed300
  • Attack Range1
  • Cooldown Reduction0%
  • Armor Pen0
  • Tenacity0%
  • Lifesteal0%
  • Spellvamp0%
  • Health Regen3/s
  • Mana Regen2.7/s

Basic attack: 56–84 damage, crits for 98–147.

Damage taken: 100% physical, 100% magic.

Abilities

Skill points 1/1

Ability 1

Arrow Shot

Fire a ranged arrow dealing 49–84 [(70%–120%) AD] damage and paralyzing the target for 1.5s.

Cooldown 6sMana 52Range 6

Ability 2

Hero's Embrace

Become immune to all damage for 1.5s.

Cooldown 22sMana 32Range 1Not learned

Ability 3

Heal

Restore 80–95 [80–95 + (100%) ML] health.

Cooldown 11sMana 32Range 1Not learned

Ability 4Ultimate

Divine Wrath

A 5x5 holy burst around you, dealing 75–110 [75–110 + (250%–350%) ML] damage. Blinds enemy Mobs hit for 2.5s, fizzling their ability casts.

Cooldown 24sMana 80Range 1Unlocks at level 11

Damage is before the target's armor or magic resistance. Effects that build up during a match (item stacks, buffs, jungle camps) aren't included.