Item Builder

Pick a Mob, set its level and dress it in gear to see its stats and ability damage, worked out the same way the game does.

Hunter

Ranged Assassin

Assassin · ranged · uses mana

Gear cost0 gold

Pick a slot, then an item to put it on.

44 more items are for other Mobs (Hunter is a ranged Mob).

Stats

  • Hit Points560
  • Mana320
  • Attack Damage42
  • Magic Level0
  • Armor0
  • Magic Resistance0
  • Crit Chance0%
  • Crit Damage75%
  • Attack Speed0%one attack every 2.00s
  • Speed307
  • Attack Range5
  • Cooldown Reduction0%
  • Armor Pen0
  • Tenacity0%
  • Lifesteal0%
  • Spellvamp0%
  • Health Regen2/s
  • Mana Regen2.7/s

Basic attack: 33–50 damage, crits for 58–88.

Damage taken: 100% physical, 100% magic.

Abilities

Skill points 1/1

Ability 1

Double Shot

Shoot two arrows at the target location, each dealing 36–42 [(86%–100%) AD] damage.

2 shots

Cooldown 5sMana 20Range 5

Ability 2

Arrow Rain

Shoot a barrage of arrows over the target location, each dealing 9 [(22%) AD] damage.

per arrow, 8 waves over 4s

Cooldown 12sMana 32Range 4Not learned

Ability 3

Lay Traps

Place two traps near the target location which deal 40 [40] damage and immobilize enemies for 2s.

per trap on step, 2 traps

Cooldown 14sMana 25Range 2Not learned

Ability 4Ultimate

Enter Hunt

Gain 50% movement speed and increased attack damage for 8s.

Cooldown 23sMana 70Range 1Unlocks at level 11

Damage is before the target's armor or magic resistance. Effects that build up during a match (item stacks, buffs, jungle camps) aren't included.