Ability 1
Double Shot
Shoot two arrows at the target location, each dealing 36–42 [(86%–100%) AD] damage.
2 shots
Pick a Mob, set its level and dress it in gear to see its stats and ability damage, worked out the same way the game does.
Ranged Assassin
Assassin · ranged · uses mana
Gear cost0 gold
Pick a slot, then an item to put it on.
44 more items are for other Mobs (Hunter is a ranged Mob).
Basic attack: 33–50 damage, crits for 58–88.
Damage taken: 100% physical, 100% magic.
Ability 1
Shoot two arrows at the target location, each dealing 36–42 [(86%–100%) AD] damage.
2 shots
Ability 2
Shoot a barrage of arrows over the target location, each dealing 9 [(22%) AD] damage.
per arrow, 8 waves over 4s
Ability 3
Place two traps near the target location which deal 40 [40] damage and immobilize enemies for 2s.
per trap on step, 2 traps
Ability 4Ultimate
Gain 50% movement speed and increased attack damage for 8s.
Damage is before the target's armor or magic resistance. Effects that build up during a match (item stacks, buffs, jungle camps) aren't included.