Item Builder

Pick a Mob, set its level and dress it in gear to see its stats and ability damage, worked out the same way the game does.

Necromancer

Melee Mage

Mage · melee · uses mana

Gear cost0 gold

Pick a slot, then an item to put it on.

32 more items are for other Mobs (Necromancer is a melee Mob).

Stats

  • Hit Points620
  • Mana380
  • Attack Damage70
  • Magic Level0
  • Armor0
  • Magic Resistance0
  • Crit Chance0%
  • Crit Damage75%
  • Attack Speed0%one attack every 2.00s
  • Speed300
  • Attack Range1
  • Cooldown Reduction0%
  • Armor Pen0
  • Tenacity0%
  • Lifesteal0%
  • Spellvamp0%
  • Health Regen2/s
  • Mana Regen3.3/s

Basic attack: 56–84 damage, crits for 98–147.

Damage taken: 100% physical, 100% magic.

Abilities

Skill points 1/1

Ability 1

Earth Missile

Cast an earth projectile at a target location, dealing 55–90 [55–90 + (120%–180%) ML] damage.

Cooldown 5sMana 25Range 6

Ability 2

Summon Undead

Summon a pack of 4 undead minions to fight for you.

Cooldown 20sMana 52Range 1Not learned

Ability 3

Heal

Restore 80–95 [80–95 + (100%) ML] health.

Cooldown 10sMana 32Range 1Not learned

Ability 4Ultimate

Sudden Death

Conjure death toward a location. A shroud of darkness converges on the tile, dealing 200–250 [200–250 + (320%–350%) ML] damage to anyone caught there.

Cooldown 50sMana 70Range 6Unlocks at level 11

Damage is before the target's armor or magic resistance. Effects that build up during a match (item stacks, buffs, jungle camps) aren't included.