Ability 1
Life Steal
Siphon 25–45 [25–45 + (200%–320%) ML] HP from your target, healing yourself for the damage dealt. Each of your clones next to the target siphons an extra 25%.
heals caster for damage dealt
Pick a Mob, set its level and dress it in gear to see its stats and ability damage, worked out the same way the game does.
Hybrid Assassin
Assassin · melee · uses mana
Gear cost0 gold
Pick a slot, then an item to put it on.
32 more items are for other Mobs (Stalker is a melee Mob).
Basic attack: 56–84 damage, crits for 98–147.
Damage taken: 100% physical, 100% magic.
Ability 1
Siphon 25–45 [25–45 + (200%–320%) ML] HP from your target, healing yourself for the damage dealt. Each of your clones next to the target siphons an extra 25%.
heals caster for damage dealt
Ability 2
Conjure 3 Stalker illusions that mimic your abilities.
Ability 3
Vanish from the enemy team for 2s.
Ability 4Ultimate
Perform a lethal melee strike dealing 52–59 [(75%–85%) AD] damage, critically striking for double damage from stealth or from behind. Each of your clones next to the target strikes for an extra 25%.
2x from stealth or behind
Damage is before the target's armor or magic resistance. Effects that build up during a match (item stacks, buffs, jungle camps) aren't included.