← All patch notes

v0.2.0

Jun 4, 2026

New Features

  • Teammate pings: right-click the minimap to ping for your team, or hold right-click and flick on the world map for a typed ping (Attack / Enemy Missing / Retreat / Defend).
  • Every ping shows a mugshot of your Mob in a glowing ring, on the field and on the minimap.
  • 30+ new shop items, headlined by two full weapon lines: a 10-tier Axe ladder for attack-damage bruisers and a 10-tier Sword ladder for crit assassins.
  • Two-handed weapons that take both hands and refund both items they replace.
  • Runes are now aimed skillshots: land the hit or whiff for a MISS; aiming at a wall or out of range costs nothing.
  • The Sewers: the arena's first underground area and a one-way route into the jungle - a tight, trappable tunnel with a single ladder out into your side's jungle.
  • Patch notes now show right here on the login screen.

Improvements

  • New chat with four color-coded scopes (Local / All / Team / Party) you cycle with Tab while typing.
  • Sortable post-match results, with your team always listed first.
  • Bigger, clearer minimap you can drag to scout and right-click to ping.
  • Draggable spell bar that remembers its spot, with full rune tooltips.
  • Crisper item and Mob portraits across the shop, loadout, selection, and minimap.
  • Tab reliably opens the scoreboard during play.
  • Your first melee swing now lands the instant you reach an enemy.

Balance

  • Minions have less HP, so lanes push and fights resolve faster.
  • The strongest new items carry real trade-offs - some cost max HP, speed, or armor.

Bug Fixes

  • Minions no longer stall at the front of their lane.
  • Health and mana bars no longer collapse out of view.