← All patch notes

v0.6.1

Jun 11, 2026

New Features

  • Match Draft: every match now opens with a 30-second Mob & Rune draft - lock in the Mob you'll play and fine-tune your runes before the first minions spawn. Your teammates each take a different Mob, so no duplicates on a team. Enemy picks stay hidden until the draft ends.

Improvements

  • Towers, inhibitors, and the core now hide their health bar until they can actually be damaged, so you can read at a glance which structures are still protected.
  • The Old Widow now prowls into the center at the 10-minute mark (with a match-wide heads-up) instead of lurking there from the start.
  • Unspotted enemies on the scoreboard now show a full health bar (assumed full) instead of a blank one.

Bug Fixes

  • Fixed several random mid-match server crashes tied to minion and jungle-monster targeting - matches should run far more stably.
  • Fixed rubber-banding when walking near players entering or leaving stealth, or when sharing a bush with a teammate.