← All patch notes

v0.9.0

Jun 16, 2026

New Features

  • Every Mob's ultimate now erupts with its own signature effect - Hero's holy nova, the Dragon Lord's wave of dragonfire, Stalker's shadow-strike, Banshee's requiem pulse, the Orc's blood-rage aura, and more.
  • Hero's Divine Wrath now Blinds every enemy Mob it hits for 2.5s - a blinded Mob that tries to cast fizzles the ability and wastes the cooldown.
  • New realm switcher: hop between the Production and Test servers right from your character list (or pick one before logging in) - no need to re-enter your account. The Test realm is now open to everyone.
  • Mob Selection now shows each Mob's role at a glance - like "Ranged Assassin", "Mage Tank", or "Hybrid Bruiser".

Improvements

  • Switching Mobs outside a match (or during the pick phase) now starts you with all abilities off cooldown.
  • Cleaner login screen: trimmed the old stat clutter off the top bar.
  • Banshee's Screaming Life reliably refreshes off any enemy-Mob damage now (including damage-over-time) and clears its cooldown on your bar instantly.

Balance

  • Demon: Great Fireball is now a heavy, high-cost nuke on a long cooldown; Heal cools down slower.
  • Warlock: Energy Beam, Fiery Bomb, and the Great Energy Beam ult all hit just as hard but come up less often.
  • Necromancer: Sudden Death ult hits harder; ranking up Summon Undead now shortens its cooldown instead of adding more undead.
  • Stalker: Assassinate is now a high-impact finisher on a long cooldown; Life Steal range and damage trimmed.
  • Hunter: Lay Traps hit much harder and rank up to a snappy cooldown; Enter Hunt ult comes up a bit slower.
  • Dragon Lord: Fire Wave is now a focused cone instead of a lane-wide blanket - cheaper, longer cooldown.
  • Black Knight: King's Blessing is stronger but on a much longer cooldown; Vanish is shorter.
  • Hero: Divine Wrath hits much harder (and now blinds) on a longer cooldown.
  • Orc Berserker: Bloodthirst is now spammable, Extreme Haste is much faster, and Shout slows harder.
  • Amazon: Knife Onslaught now unleashes a rapid 28-knife stream; Maneuver dashes longer.
  • Banshee: Love Song holds enemies a touch longer.
  • Behemoth: Rock Throw costs slightly more mana.
  • Mana regeneration retuned across all roles.

Bug Fixes

  • Behemoth's Solidify now actually reduces the damage you take - the armor buff was showing but not applying in combat.
  • Fixed the auto-updater closing the client / refusing to launch when an update check failed - the client now starts normally and updates quietly in the background.
  • Fixed missing catalogs and an empty shop / Mob-select that could appear after certain updates.
  • Arena map fixes.