Ability 1
Earth Missile
Cast an earth projectile at a target location, dealing 55–90 / 72–115 / 92–145 + (120%–180% / 150%–210% / 180%–240%) ML damage.
| Stat | Level 8 | Level 20 |
|---|---|---|
| Hit Points | 620 | 680+60 |
| Mana | 380 | 740+360 |
| Attack Damage | 70 | 70 |
| Magic Level | 0 | 0 |
| Armor | 0 | 0 |
| Magic Resistance | 0 | 0 |
| Crit Damage | 75% | 75% |
| Speed | 300 | 324+24 |
| Attack Range | 1 | 1 |
| Health Regen | 2/s | 3/s+1 |
| Mana Regen | 3.3/s | 5/s+1.7 |
Without gear. Every level adds 5 HP, 30 mana and 2 speed; at level 20, Promotion raises regeneration by 50%.
Ability 1
Cast an earth projectile at a target location, dealing 55–90 / 72–115 / 92–145 + (120%–180% / 150%–210% / 180%–240%) ML damage.
Ability 2
Summon a pack of 4 undead minions to fight for you.
Ability 3
Restore 80–95 / 100–115 / 125–145 + (100%) ML health.
Ability 4Ultimate
Conjure death toward a location. A shroud of darkness converges on the tile, dealing 200–250 / 280–330 / 360–420 + (320%–350% / 360%–410% / 410%–460%) ML damage to anyone caught there.
Values per rank (rank 1 / 2 / 3). AD and ML scaling use your attack damage and magic level — the Item Builder shows the real numbers for a build.