Ability 1
Rock Throw
Launch a rock dealing (100%–200% / 120%–230% / 145%–260%) AD damage. Striking an enemy grants haste for 4s.
| Stat | Level 8 | Level 20 |
|---|---|---|
| Hit Points | 720 | 900+180 |
| Mana | 320 | 380+60 |
| Attack Damage | 70 | 70 |
| Magic Level | 0 | 0 |
| Armor | 10 | 10 |
| Magic Resistance | 5 | 5 |
| Crit Damage | 75% | 75% |
| Speed | 293 | 317+24 |
| Attack Range | 1 | 1 |
| Health Regen | 5/s | 8/s+3 |
| Mana Regen | 2.7/s | 4/s+1.3 |
Without gear. Every level adds 15 HP, 5 mana and 2 speed; at level 20, Promotion raises regeneration by 50%.
Ability 1
Launch a rock dealing (100%–200% / 120%–230% / 145%–260%) AD damage. Striking an enemy grants haste for 4s.
Ability 2
Increase armor by 60/90/120 for 6s.
Ability 3
Smash the ground paralyzing enemies hit for 1.5s and dealing (80%–100% / 100%–125% / 125%–155%) AD damage.
Ability 4Ultimate
Leap to a target, surrounding their escape with boulders which last 3s/4s/5s.
Values per rank (rank 1 / 2 / 3). AD and ML scaling use your attack damage and magic level — the Item Builder shows the real numbers for a build.