Ability 1
Arrow Shot
Fire a ranged arrow dealing (70%–120% / 85%–140% / 105%–165%) AD damage and paralyzing the target for 1.5s.
| Stat | Level 8 | Level 20 |
|---|---|---|
| Hit Points | 620 | 740+120 |
| Mana | 380 | 500+120 |
| Attack Damage | 70 | 70 |
| Magic Level | 0 | 0 |
| Armor | 0 | 0 |
| Magic Resistance | 0 | 0 |
| Crit Damage | 75% | 75% |
| Speed | 300 | 324+24 |
| Attack Range | 1 | 1 |
| Health Regen | 3/s | 5/s+2 |
| Mana Regen | 2.7/s | 4/s+1.3 |
Without gear. Every level adds 10 HP, 10 mana and 2 speed; at level 20, Promotion raises regeneration by 50%.
Ability 1
Fire a ranged arrow dealing (70%–120% / 85%–140% / 105%–165%) AD damage and paralyzing the target for 1.5s.
Ability 2
Become immune to all damage for 1.5s/2s/2.5s.
Ability 3
Restore 80–95 / 100–115 / 125–145 + (100%) ML health.
Ability 4Ultimate
A 5x5 holy burst around you, dealing 75–110 / 100–140 / 130–175 + (250%–350% / 280%–380% / 310%–410%) ML damage. Blinds enemy Mobs hit for 2.5s, fizzling their ability casts.
Values per rank (rank 1 / 2 / 3). AD and ML scaling use your attack damage and magic level — the Item Builder shows the real numbers for a build.